Room 25 gets some attention in Meeples Together, but it may be a game that you’re not familiar with, so here’s a full case study on the game, which has been growing and expanding since 2012. Room 25 by François Rouzé Publisher: Matagot (2012) Cooperative Style: True Co-op or Traitor Play Style: Exploration, Simultaneous Selection…
Month: April 2019
Co-op Thoughts: Subverting Cooperation through Roleplaying
In Meeples Together we write quite a bit about subverting cooperation. For the most part, cooperation is easy, so a designer needs to figure out how to convince players not to work together — through limitations, restrictions, or anti-cooperative limitations. The more a design can convince players to spoil their own game … the better! This year,…
Team Study: Between Two Castles of Mad King Ludwig
Between Two Castles of Mad King Ludwig is another co-op related game that released just as we were Kickstarting Meeples Together. It’s a sequel to Between Two Cities with many of the same mechanics, but it’s still worth a little investigation on its own. Between Two Castles of Mad King Ludwig by Rosset & O’Malley…